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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7b9dd2177ba8136e548bc1efb1e35d720fc7bb4e
UnrealEngineUWP/Engine/Source/Runtime/RHICore
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graham wihlidal 831fff0c59 Added CFLAG_ShaderBundle and decorated Nanite CS materials with it (some platforms can use this to build relevant data structures for internal bundle implementations).
#rb yuriy.odonnell
[REVIEW] https://p4-swarm.epicgames.net/reviews/32011926

[CL 32012726 by graham wihlidal in ue5-main branch]
2024-03-05 00:40:11 -05:00
..
Internal
Removing a large chunk of deprecated code from RHI.
2024-02-20 10:13:25 -05:00
Private
Added CFLAG_ShaderBundle and decorated Nanite CS materials with it (some platforms can use this to build relevant data structures for internal bundle implementations).
2024-03-05 00:40:11 -05:00
Public
Move the FShaderResourceTable and StaticSlots arrays from platform RHI implementations into the base FRHIShader type
2024-02-28 10:47:02 -05:00
RHICore.Build.cs
D3D12RHI dependency cleanup
2024-02-14 17:10:17 -05:00
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