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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7b9dd2177ba8136e548bc1efb1e35d720fc7bb4e
UnrealEngineUWP/Engine/Source
History
maxwell hayes 7b9dd2177b [metasound] optimization for mixer node (avoid memset / memzero)
#rb phil.popp
[FYI] Helen.Yang

[CL 32030306 by maxwell hayes in ue5-main branch]
2024-03-05 14:25:25 -05:00
..
Developer
- Changed dir watcher on Mac to use an FRWLock protecting an array instead of GameThreadCall that was causing trouble when cooking
2024-03-05 12:02:59 -05:00
Editor
Fix notifies not being displayed in context menus under certain circumstances
2024-03-05 07:14:44 -05:00
Programs
UGS: Fix UGS not reopening project windows that are configured with a client specification (rather than file) if the file does not exist.
2024-03-05 14:09:19 -05:00
Runtime
[metasound] optimization for mixer node (avoid memset / memzero)
2024-03-05 14:25:25 -05:00
ThirdParty
Fixed the StdMalloc wrappers not being defined when FORCE_ANSI_ALLOCATOR is defined.
2024-02-26 12:22:12 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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