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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7b9dd2177ba8136e548bc1efb1e35d720fc7bb4e
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private
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josh adams f4a4b1ec3d - Changed dir watcher on Mac to use an FRWLock protecting an array instead of GameThreadCall that was causing trouble when cooking
#rb roman.dzieciol
#jira UE-208803, UE-208811

[CL 32023184 by josh adams in ue5-main branch]
2024-03-05 12:02:59 -05:00
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Linux
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Mac
- Changed dir watcher on Mac to use an FRWLock protecting an array instead of GameThreadCall that was causing trouble when cooking
2024-03-05 12:02:59 -05:00
Tests
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Windows
AssetRegistry+DirectoryWatcher: Fix indefinite delay of directory change notifications (and therefore new asset notifications) from FDirectoryWatcherWindows when a dialog box is active. MsgWaitForMultipleObjects is both slower then SleepEx for the processing of notifications, and suffers from the indefinite delay which SleepEx does not.
2023-11-30 09:29:45 -05:00
DirectoryWatcherModule.cpp
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DirectoryWatcherPrivate.h
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DirectoryWatcherProxy.cpp
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DirectoryWatcherProxy.h
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DirectoryWatcherStub.h
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DirectoryWatcherTests.cpp
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FileCache.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
FileCacheUtilities.cpp
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