Files
UnrealEngineUWP/Engine/Source/Programs
Martin Ridgers 7ade61a8a1 Only create traces with the store when valid trace data has been detected.
Prior to this change, a trace was registered with the store component before creating the relay that receives data over the socket and writes it to a file. While the relay does check the preamble of the data received, and rejects anything that is not a trace, it does not clean up the store. Now no trace is created until the relay has determined it has a trace to receive data for. This stops zero-sized traces littering a users disk which can happen if the machine is port scanned by their IT department.

#rb im
#rnx
#preflight none

[CL 23246554 by Martin Ridgers in ue5-main branch]
2022-11-23 03:48:46 -05:00
..
2022-11-22 09:52:49 -05:00
2022-11-10 12:41:45 -05:00
2022-09-30 00:45:36 -04:00