Files
UnrealEngineUWP/Engine/Source/ThirdParty/OSVRClientKit/include/osvr/Common/SystemComponent.h
Matthew Griffin f180dff107 Copying //UE4/Release-Staging-4.12 to //UE4/Dev-Main
#lockdown Nick.Penwarden

(Will update with full description tomorrow)

[CL 2984534 by Matthew Griffin in Main branch]
2016-05-19 19:35:35 -04:00

127 lines
4.2 KiB
C++

/** @file
@brief Header
@date 2015
@author
Sensics, Inc.
<http://sensics.com/osvr>
*/
// Copyright 2015 Sensics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDED_SystemComponent_h_GUID_F74B8728_915D_44AE_612B_6AB934CA4ED2
#define INCLUDED_SystemComponent_h_GUID_F74B8728_915D_44AE_612B_6AB934CA4ED2
// Internal Includes
#include <osvr/Common/SystemComponent_fwd.h>
#include <osvr/Common/Export.h>
#include <osvr/Common/DeviceComponent.h>
#include <osvr/Common/SerializationTags.h>
#include <osvr/Common/PathTree_fwd.h>
// Library/third-party includes
#include <json/value.h>
// Standard includes
// - none
namespace osvr {
namespace common {
namespace messages {
class RoutesFromServer : public MessageRegistration<RoutesFromServer> {
public:
class MessageSerialization;
typedef void (*MessageHandler)(void *userdata,
std::string const &message);
static const char *identifier();
};
class AppStartupToServer
: public MessageRegistration<AppStartupToServer> {
public:
static const char *identifier();
};
class ClientRouteToServer
: public MessageRegistration<ClientRouteToServer> {
public:
class MessageSerialization;
static const char *identifier();
};
class ReplacementTreeFromServer
: public MessageRegistration<ReplacementTreeFromServer> {
public:
class MessageSerialization;
static const char *identifier();
};
} // namespace messages
/// @brief BaseDevice component, to be used only with the "OSVR" special
/// device.
class SystemComponent : public DeviceComponent {
public:
/// @brief Get the special device name to be used with this component.
OSVR_COMMON_EXPORT static const char *deviceName();
/// @brief Factory method
///
/// Required to ensure that allocation and deallocation stay on the same
/// side of a DLL line.
static OSVR_COMMON_EXPORT shared_ptr<SystemComponent> create();
/// @brief Message from server to client, replacing all routes.
messages::RoutesFromServer routesOut;
OSVR_COMMON_EXPORT void sendRoutes(std::string const &routes);
OSVR_COMMON_EXPORT void
registerRoutesHandler(vrpn_MESSAGEHANDLER handler, void *userdata);
/// @brief Message from client to server, notifying of app ID.
messages::AppStartupToServer appStartup;
/// @brief Message from client, sending a single new/updated JSON
/// routing directive in to the server.
messages::ClientRouteToServer routeIn;
OSVR_COMMON_EXPORT void sendClientRouteUpdate(std::string const &route);
OSVR_COMMON_EXPORT void
registerClientRouteUpdateHandler(vrpn_MESSAGEHANDLER handler,
void *userdata);
/// @brief Message from server, updating/replacing the client's
/// configuration
messages::ReplacementTreeFromServer treeOut;
typedef std::function<void(Json::Value const &,
util::time::TimeValue const &)> JsonHandler;
OSVR_COMMON_EXPORT void registerReplaceTreeHandler(JsonHandler cb);
OSVR_COMMON_EXPORT void sendReplacementTree(PathTree &tree);
private:
SystemComponent();
virtual void m_parentSet();
static int VRPN_CALLBACK
m_handleReplaceTree(void *userdata, vrpn_HANDLERPARAM p);
std::vector<JsonHandler> m_replaceTreeHandlers;
};
} // namespace common
} // namespace osvr
#endif // INCLUDED_SystemComponent_h_GUID_F74B8728_915D_44AE_612B_6AB934CA4ED2