Files
UnrealEngineUWP/Engine/Source/ThirdParty/OSVRClientKit/include/osvr/Common/PathTreeFull.h
Matthew Griffin f180dff107 Copying //UE4/Release-Staging-4.12 to //UE4/Dev-Main
#lockdown Nick.Penwarden

(Will update with full description tomorrow)

[CL 2984534 by Matthew Griffin in Main branch]
2016-05-19 19:35:35 -04:00

41 lines
1.3 KiB
C

/** @file
@brief Header including PathTree.h and all additional headers needed to
define related types.
@date 2014
@author
Sensics, Inc.
<http://sensics.com/osvr>
*/
// Copyright 2014 Sensics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDED_PathTreeFull_h_GUID_7CE95664_6F87_46AB_9AF2_DDD6F12FBC80
#define INCLUDED_PathTreeFull_h_GUID_7CE95664_6F87_46AB_9AF2_DDD6F12FBC80
// Internal Includes
#include <osvr/Common/PathTree.h> // IWYU pragma: export
#include <osvr/Common/PathElementTypes.h> // IWYU pragma: export
#include <osvr/Util/TreeNode.h> // IWYU pragma: export
// Library/third-party includes
#include <boost/variant/variant.hpp> // IWYU pragma: export
// Standard includes
// - none
#endif // INCLUDED_PathTreeFull_h_GUID_7CE95664_6F87_46AB_9AF2_DDD6F12FBC80