Files
UnrealEngineUWP/Engine/Source/ThirdParty/OSVRClientKit/include/osvr/Common/ConnectionWrapper.h
Matthew Griffin f180dff107 Copying //UE4/Release-Staging-4.12 to //UE4/Dev-Main
#lockdown Nick.Penwarden

(Will update with full description tomorrow)

[CL 2984534 by Matthew Griffin in Main branch]
2016-05-19 19:35:35 -04:00

52 lines
1.4 KiB
C++

/** @file
@brief Header
@date 2015
@author
Sensics, Inc.
<http://sensics.com/osvr>
*/
// Copyright 2015 Sensics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDED_ConnectionWrapper_h_GUID_84960342_5DC0_40B2_E9D0_1E479E85D15B
#define INCLUDED_ConnectionWrapper_h_GUID_84960342_5DC0_40B2_E9D0_1E479E85D15B
// Internal Includes
#include <osvr/Util/StdInt.h>
// Library/third-party includes
#include <vrpn_ConnectionPtr.h>
#include <boost/optional.hpp>
#include <boost/noncopyable.hpp>
// Standard includes
// - none
namespace osvr {
namespace common {
class ConnectionWrapper {
public:
ConnectionWrapper(vrpn_ConnectionPtr conn);
private:
vrpn_ConnectionPtr m_conn;
};
} // namespace common
} // namespace osvr
#endif // INCLUDED_ConnectionWrapper_h_GUID_84960342_5DC0_40B2_E9D0_1E479E85D15B