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UnrealEngineUWP/Engine/Source/ThirdParty/OSVRClientKit/include/osvr/ClientKit/Interface_decl.h
Matthew Griffin f180dff107 Copying //UE4/Release-Staging-4.12 to //UE4/Dev-Main
#lockdown Nick.Penwarden

(Will update with full description tomorrow)

[CL 2984534 by Matthew Griffin in Main branch]
2016-05-19 19:35:35 -04:00

108 lines
3.5 KiB
C++

/** @file
@brief Header containing the class declaration for Interface, but not its
inline implementation.
@date 2014
@author
Sensics, Inc.
<http://sensics.com/osvr>
*/
// Copyright 2014 Sensics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDED_Interface_decl_h_GUID_8A07B1E7_4F57_4CA7_6BA8_3A262F486AB5
#define INCLUDED_Interface_decl_h_GUID_8A07B1E7_4F57_4CA7_6BA8_3A262F486AB5
// Internal Includes
#include <osvr/Util/ClientCallbackTypesC.h>
#include <osvr/Util/ClientOpaqueTypesC.h>
#include <osvr/Util/BoostDeletable.h>
#include <osvr/Util/ReportTypesX.h>
// Library/third-party includes
// Standard includes
// - none
namespace osvr {
namespace clientkit {
class ClientContext;
/// @brief Interface handle object. Typically acquired from a ClientContext.
///
/// May be freely passed around and copied, as it does not confer ownership
/// in the underlying interface object - that is maintained by the
/// ClientContext. You may request, however, that ClientContext destroy the
/// underlying interface object before it normally would (at context
/// destruction).
/// @ingroup ClientKitCPP
class Interface {
public:
/// @brief Constructs an Interface object from an OSVR_ClientInterface
/// object.
Interface(ClientContext &ctx, OSVR_ClientInterface iface);
/// @brief Empty constructor.
Interface();
#define OSVR_X(TYPE) \
void registerCallback(OSVR_##TYPE##Callback cb, void *userdata);
/// @name Callback registration methods
/// @{
OSVR_INVOKE_REPORT_TYPES_XMACRO()
#undef OSVR_X
/// @}
/// @brief Determine if this interface object is empty (that is, was
/// it once initialized). Does not determine if it has already been
/// freed (see free())
bool notEmpty() const;
/// @brief Get the raw OSVR_ClientInterface from this wrapper.
OSVR_ClientInterface get();
/// @brief Get the associated ClientContext
ClientContext &getContext();
/// @brief Manually free the interface before the context is closed.
///
/// This is not required, but can be used, for instance, to ensure that
/// a callback is not called with a reference to an already-deleted
/// object.
///
/// This will make use of this and any other copies of this Interface
/// object illegal!
///
/// @throws std::logic_error if the interface is null or already freed.
void free();
/// @brief Take (shared) ownership of some Deletable object.
void takeOwnership(util::boost_util::DeletablePtr const &obj);
private:
ClientContext *m_ctx;
OSVR_ClientInterface m_interface;
util::boost_util::DeletableList m_deletables;
};
} // end namespace clientkit
} // end namespace osvr
#endif // INCLUDED_Interface_decl_h_GUID_8A07B1E7_4F57_4CA7_6BA8_3A262F486AB5