Files
UnrealEngineUWP/Engine/Source/ThirdParty/OSVRClientKit/include/osvr/Client/RemoteHandler.h
Matthew Griffin f180dff107 Copying //UE4/Release-Staging-4.12 to //UE4/Dev-Main
#lockdown Nick.Penwarden

(Will update with full description tomorrow)

[CL 2984534 by Matthew Griffin in Main branch]
2016-05-19 19:35:35 -04:00

50 lines
1.3 KiB
C++

/** @file
@brief Header
@date 2015
@author
Sensics, Inc.
<http://sensics.com/osvr>
*/
// Copyright 2015 Sensics, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDED_RemoteHandler_h_GUID_930F698B_0732_40A6_A3E0_B11896DA33D7
#define INCLUDED_RemoteHandler_h_GUID_930F698B_0732_40A6_A3E0_B11896DA33D7
// Internal Includes
#include <osvr/Util/SharedPtr.h>
// Library/third-party includes
// - none
// Standard includes
// - none
namespace osvr {
namespace client {
/// @brief Base class for remote device handler classes
class RemoteHandler {
public:
virtual ~RemoteHandler();
virtual void update() = 0;
};
typedef shared_ptr<RemoteHandler> RemoteHandlerPtr;
} // namespace client
} // namespace osvr
#endif // INCLUDED_RemoteHandler_h_GUID_930F698B_0732_40A6_A3E0_B11896DA33D7