Files
UnrealEngineUWP/Engine/Source/ThirdParty/Box2D/Box2D.tps
Leslie Nivison 29007ff202 Stripping out inaccurate/easily misconstrued .tps info in preparation for exposing this to licensees
#rb none
#lockdown Nick.Penwarden

[CL 3154391 by Leslie Nivison in Main branch]
2016-10-07 00:40:14 -04:00

15 lines
794 B
Plaintext

<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Box2D v2.3.1</Name>
<Location>/Engine/Source/ThirdParty/Box2D/</Location>
<Date>2016-06-07T18:02:14.4686934-04:00</Date>
<Function>2D Physics Engine, used for 2D gameplay support</Function>
<Justification>Currently will be used for Epic Friday prototyping of 2D gameplay support.</Justification>
<Eula>https://github.com/erincatto/Box2D/blob/master/Box2D/License.txt</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/Box2D_License.txt</LicenseFolder>
</TpsData>