Files
UnrealEngineUWP/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserAdapter.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

29 lines
768 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IWebBrowserWindow.h"
class IWebBrowserAdapter
{
public:
virtual FString GetName() const = 0;
virtual bool IsPermanent() const = 0;
virtual void ConnectTo(const TSharedRef<IWebBrowserWindow>& BrowserWindow) = 0;
virtual void DisconnectFrom(const TSharedRef<IWebBrowserWindow>& BrowserWindow) = 0;
};
class WEBBROWSER_API FWebBrowserAdapterFactory
{
public:
static TSharedRef<IWebBrowserAdapter> Create(const FString& Name, UObject* JSBridge, bool IsPermanent);
static TSharedRef<IWebBrowserAdapter> Create(const FString& Name, UObject* JSBridge, bool IsPermanent, const FString& ConnectScriptText, const FString& DisconnectScriptText);
};