Files
UnrealEngineUWP/Engine/Source/Runtime/UMG/Private/DragDropOperation.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

28 lines
686 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "Blueprint/DragDropOperation.h"
/////////////////////////////////////////////////////
// UDragDropOperation
UDragDropOperation::UDragDropOperation(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
Pivot = EDragPivot::CenterCenter;
}
void UDragDropOperation::Drop_Implementation(const FPointerEvent& PointerEvent)
{
OnDrop.Broadcast(this);
}
void UDragDropOperation::DragCancelled_Implementation(const FPointerEvent& PointerEvent)
{
OnDragCancelled.Broadcast(this);
}
void UDragDropOperation::Dragged_Implementation(const FPointerEvent& PointerEvent)
{
OnDragged.Broadcast(this);
}