You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
660 lines
16 KiB
C++
660 lines
16 KiB
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Misc/Attribute.h"
|
|
#include "Layout/Visibility.h"
|
|
#include "Styling/SlateColor.h"
|
|
#include "Input/Reply.h"
|
|
#include "Widgets/SWidget.h"
|
|
#include "Layout/Margin.h"
|
|
#include "Animation/CurveSequence.h"
|
|
#include "Widgets/SNullWidget.h"
|
|
#include "Widgets/DeclarativeSyntaxSupport.h"
|
|
#include "Widgets/SCompoundWidget.h"
|
|
#include "Widgets/SBoxPanel.h"
|
|
#include "Widgets/SOverlay.h"
|
|
#include "Styling/SlateTypes.h"
|
|
#include "Styling/CoreStyle.h"
|
|
#include "Widgets/SWindow.h"
|
|
#include "Application/SlateApplicationBase.h"
|
|
#include "Widgets/Images/SImage.h"
|
|
#include "Widgets/Layout/SBox.h"
|
|
#include "Widgets/Layout/SBorder.h"
|
|
#include "Widgets/Layout/SSpacer.h"
|
|
#include "Widgets/Text/STextBlock.h"
|
|
#include "Widgets/Input/SButton.h"
|
|
|
|
namespace SWindowTitleBarDefs
|
|
{
|
|
/** Window flash rate. Flashes per second */
|
|
static const float WindowFlashFrequency = 5.5f;
|
|
|
|
/** Window flash duration. Seconds*/
|
|
static const float WindowFlashDuration = 1.0f;
|
|
}
|
|
|
|
|
|
/** Widget that represents the app icon + system menu button, usually drawn in the top left of a Windows app */
|
|
class SAppIconWidget
|
|
: public SCompoundWidget
|
|
{
|
|
SLATE_BEGIN_ARGS( SAppIconWidget )
|
|
: _IconColorAndOpacity( FLinearColor::White )
|
|
{}
|
|
|
|
/** Icon color and opacity */
|
|
SLATE_ATTRIBUTE( FSlateColor, IconColorAndOpacity )
|
|
|
|
SLATE_END_ARGS( )
|
|
|
|
void Construct( const FArguments& Args )
|
|
{
|
|
this->ChildSlot
|
|
[
|
|
SNew(SVerticalBox)
|
|
+ SVerticalBox::Slot()
|
|
.Padding( FMargin( 0.0f, 0.0f, 2.0f, 0.0f ) )
|
|
[
|
|
FSlateApplicationBase::Get().MakeImage(
|
|
FSlateApplicationBase::Get().GetAppIcon(),
|
|
Args._IconColorAndOpacity,
|
|
EVisibility::HitTestInvisible
|
|
)
|
|
]
|
|
];
|
|
}
|
|
|
|
virtual EWindowZone::Type GetWindowZoneOverride() const override
|
|
{
|
|
// Pretend we are a REAL system menu so the user can click to open a menu, or double-click to close the app on Windows
|
|
return EWindowZone::SysMenu;
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Implements a window title bar widget.
|
|
*/
|
|
class SWindowTitleBar
|
|
: public SCompoundWidget
|
|
, public IWindowTitleBar
|
|
{
|
|
public:
|
|
|
|
SLATE_BEGIN_ARGS(SWindowTitleBar)
|
|
: _Style(&FCoreStyle::Get().GetWidgetStyle<FWindowStyle>("Window"))
|
|
, _ShowAppIcon(true)
|
|
{ }
|
|
SLATE_STYLE_ARGUMENT(FWindowStyle, Style)
|
|
SLATE_ARGUMENT(bool, ShowAppIcon)
|
|
SLATE_ATTRIBUTE(FText, Title)
|
|
SLATE_END_ARGS()
|
|
|
|
public:
|
|
|
|
/**
|
|
* Creates and initializes a new window title bar widget.
|
|
*
|
|
* @param InArgs The construction arguments.
|
|
* @param InWindow The window to create the title bar for.
|
|
* @param InCenterContent The content for the title bar's center area.
|
|
* @param CenterContentAlignment The horizontal alignment of the center content.
|
|
*/
|
|
void Construct( const FArguments& InArgs, const TSharedRef<SWindow>& InWindow, const TSharedPtr<SWidget>& InCenterContent, EHorizontalAlignment InCenterContentAlignment )
|
|
{
|
|
OwnerWindowPtr = InWindow;
|
|
Style = InArgs._Style;
|
|
ShowAppIcon = InArgs._ShowAppIcon;
|
|
Title = InArgs._Title;
|
|
|
|
if (!Title.IsSet() && !Title.IsBound())
|
|
{
|
|
Title = TAttribute<FText>::Create(TAttribute<FText>::FGetter::CreateSP(this, &SWindowTitleBar::HandleWindowTitleText));
|
|
}
|
|
|
|
ChildSlot
|
|
[
|
|
SNew(SBorder)
|
|
.Padding(0.0f)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
.BorderImage(this, &SWindowTitleBar::GetWindowTitlebackgroundImage)
|
|
[
|
|
SNew(SOverlay)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
+ SOverlay::Slot()
|
|
[
|
|
SNew(SImage)
|
|
.Visibility(this, &SWindowTitleBar::GetWindowFlashVisibility)
|
|
.Image(&Style->FlashTitleBrush )
|
|
.ColorAndOpacity(this, &SWindowTitleBar::GetWindowTitleAreaColor)
|
|
]
|
|
+ SOverlay::Slot()
|
|
[
|
|
MakeTitleBarContent(InCenterContent, InCenterContentAlignment)
|
|
]
|
|
]
|
|
];
|
|
}
|
|
|
|
virtual EWindowZone::Type GetWindowZoneOverride() const override
|
|
{
|
|
return EWindowZone::TitleBar;
|
|
}
|
|
|
|
public:
|
|
|
|
//~ Begin IWindowTitleBar Interface
|
|
|
|
void Flash( ) override
|
|
{
|
|
TitleFlashSequence = FCurveSequence(0, SWindowTitleBarDefs::WindowFlashDuration, ECurveEaseFunction::Linear);
|
|
TitleFlashSequence.Play(this->AsShared());
|
|
}
|
|
|
|
//~ Begin IWindowTitleBar Interface
|
|
|
|
protected:
|
|
|
|
float GetFlashValue( ) const
|
|
{
|
|
if (TitleFlashSequence.IsPlaying())
|
|
{
|
|
float Lerp = TitleFlashSequence.GetLerp();
|
|
|
|
const float SinRateMultiplier = 2.0f * PI * SWindowTitleBarDefs::WindowFlashDuration * SWindowTitleBarDefs::WindowFlashFrequency;
|
|
float SinTerm = 0.5f * (FMath::Sin( Lerp * SinRateMultiplier ) + 1.0f);
|
|
|
|
float FadeTerm = 1.0f - Lerp;
|
|
|
|
return SinTerm * FadeTerm;
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
/**
|
|
* Creates widgets for this window's title bar area.
|
|
*
|
|
* This is an advanced method, only for fancy windows that want to
|
|
* override the look of the title area by arranging those widgets itself.
|
|
*/
|
|
void MakeTitleBarContentWidgets( TSharedPtr< SWidget >& OutLeftContent, TSharedPtr< SWidget >& OutRightContent )
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (!OwnerWindow.IsValid())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const bool bHasWindowButtons = OwnerWindow->HasCloseBox() || OwnerWindow->HasMinimizeBox() || OwnerWindow->HasMaximizeBox();
|
|
|
|
if (bHasWindowButtons)
|
|
{
|
|
MinimizeButton = SNew(SButton)
|
|
.IsFocusable(false)
|
|
.IsEnabled(OwnerWindow->HasMinimizeBox())
|
|
.ContentPadding(0)
|
|
.OnClicked(this, &SWindowTitleBar::MinimizeButton_OnClicked)
|
|
.Cursor(EMouseCursor::Default)
|
|
.ButtonStyle(FCoreStyle::Get(), "NoBorder")
|
|
[
|
|
SNew(SImage)
|
|
.Image(this, &SWindowTitleBar::GetMinimizeImage)
|
|
.ColorAndOpacity(this, &SWindowTitleBar::GetWindowTitleContentColor)
|
|
]
|
|
;
|
|
|
|
MaximizeRestoreButton = SNew(SButton)
|
|
.IsFocusable(false)
|
|
.IsEnabled(OwnerWindow->HasMaximizeBox())
|
|
.ContentPadding(0.0f)
|
|
.OnClicked(this, &SWindowTitleBar::MaximizeRestoreButton_OnClicked)
|
|
.Cursor(EMouseCursor::Default)
|
|
.ButtonStyle(FCoreStyle::Get(), "NoBorder")
|
|
[
|
|
SNew(SImage)
|
|
.Image(this, &SWindowTitleBar::GetMaximizeRestoreImage)
|
|
.ColorAndOpacity(this, &SWindowTitleBar::GetWindowTitleContentColor)
|
|
]
|
|
;
|
|
|
|
CloseButton = SNew(SButton)
|
|
.IsFocusable(false)
|
|
.IsEnabled(OwnerWindow->HasCloseBox())
|
|
.ContentPadding(0.0f)
|
|
.OnClicked(this, &SWindowTitleBar::CloseButton_OnClicked)
|
|
.Cursor(EMouseCursor::Default)
|
|
.ButtonStyle(FCoreStyle::Get(), "NoBorder")
|
|
[
|
|
SNew(SImage)
|
|
.Image(this, &SWindowTitleBar::GetCloseImage)
|
|
.ColorAndOpacity(this, &SWindowTitleBar::GetWindowTitleContentColor)
|
|
]
|
|
;
|
|
}
|
|
|
|
#if PLATFORM_MAC
|
|
|
|
// On Mac we use real window buttons drawn by the OS
|
|
OutLeftContent = SNew(SSpacer);
|
|
OutRightContent = SNew(SSpacer);
|
|
|
|
#else // PLATFORM_MAC
|
|
|
|
// Windows UI layout
|
|
if (ShowAppIcon && bHasWindowButtons)
|
|
{
|
|
OutLeftContent = SNew(SAppIconWidget)
|
|
.IconColorAndOpacity(this, &SWindowTitleBar::GetWindowTitleContentColor);
|
|
}
|
|
else
|
|
{
|
|
OutLeftContent = SNew(SSpacer);
|
|
}
|
|
|
|
if (bHasWindowButtons)
|
|
{
|
|
OutRightContent = SNew(SBox)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
.Padding(FMargin(2.0f, 0.0f, 0.0f, 0.0f))
|
|
[
|
|
// Minimize
|
|
SNew(SHorizontalBox)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
[
|
|
MinimizeButton.ToSharedRef()
|
|
]
|
|
|
|
// Maximize/Restore
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
[
|
|
MaximizeRestoreButton.ToSharedRef()
|
|
]
|
|
|
|
// Close button
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
[
|
|
CloseButton.ToSharedRef()
|
|
]
|
|
];
|
|
}
|
|
else
|
|
{
|
|
OutRightContent = SNew(SSpacer);
|
|
}
|
|
|
|
#endif // PLATFORM_MAC
|
|
}
|
|
|
|
/**
|
|
* Creates the title bar's content.
|
|
*
|
|
* @param CenterContent The content for the title bar's center area.
|
|
* @param CenterContentAlignment The horizontal alignment of the center content.
|
|
*
|
|
* @return The content widget.
|
|
*/
|
|
TSharedRef<SWidget> MakeTitleBarContent( TSharedPtr<SWidget> CenterContent, EHorizontalAlignment CenterContentAlignment )
|
|
{
|
|
TSharedPtr<SWidget> LeftContent;
|
|
TSharedPtr<SWidget> RightContent;
|
|
|
|
MakeTitleBarContentWidgets(LeftContent, RightContent);
|
|
|
|
// create window title if no content was provided
|
|
if (!CenterContent.IsValid())
|
|
{
|
|
CenterContent = SNew(SBox)
|
|
.HAlign(HAlign_Center)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
.Padding(FMargin(5.0f, 2.0f, 2.0f, 5.0f))
|
|
[
|
|
// NOTE: We bind the window's title text to our window's GetTitle method, so that if the
|
|
// title is changed later, the text will always be visually up to date
|
|
SNew(STextBlock)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
.TextStyle(&Style->TitleTextStyle)
|
|
.Text(Title)
|
|
];
|
|
}
|
|
|
|
// Adjust the center content alignment if needed. Windows without any title bar buttons look better if the title is centered.
|
|
if (LeftContent == SNullWidget::NullWidget && RightContent == SNullWidget::NullWidget && CenterContentAlignment == EHorizontalAlignment::HAlign_Left)
|
|
{
|
|
CenterContentAlignment = EHorizontalAlignment::HAlign_Center;
|
|
}
|
|
|
|
// calculate content dimensions
|
|
LeftContent->SlatePrepass();
|
|
RightContent->SlatePrepass();
|
|
|
|
FVector2D LeftSize = LeftContent->GetDesiredSize();
|
|
FVector2D RightSize = RightContent->GetDesiredSize();
|
|
|
|
if (CenterContentAlignment == HAlign_Center)
|
|
{
|
|
LeftSize = FMath::Max(LeftSize, RightSize);
|
|
RightSize = LeftSize;
|
|
}
|
|
|
|
float SpacerHeight = FMath::Max(LeftSize.Y, RightSize.Y);
|
|
|
|
// create title bar
|
|
return SAssignNew(TitleArea, SBox)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
[
|
|
SNew(SOverlay)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
|
|
+ SOverlay::Slot()
|
|
[
|
|
SNew(SHorizontalBox)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
.HAlign(HAlign_Left)
|
|
.VAlign(VAlign_Top)
|
|
[
|
|
SNew(SSpacer)
|
|
.Size(FVector2D(LeftSize.X, SpacerHeight))
|
|
]
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.HAlign(CenterContentAlignment)
|
|
.VAlign(VAlign_Top)
|
|
.FillWidth(1.0f)
|
|
[
|
|
CenterContent.ToSharedRef()
|
|
]
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
.HAlign(HAlign_Right)
|
|
.VAlign(VAlign_Top)
|
|
[
|
|
SNew(SSpacer)
|
|
.Size(FVector2D(RightSize.X, SpacerHeight))
|
|
]
|
|
]
|
|
|
|
+ SOverlay::Slot()
|
|
[
|
|
SNew(SHorizontalBox)
|
|
.Visibility(EVisibility::SelfHitTestInvisible)
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
.HAlign(HAlign_Left)
|
|
.VAlign(VAlign_Top)
|
|
[
|
|
LeftContent.ToSharedRef()
|
|
]
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.FillWidth(1.0f)
|
|
|
|
+ SHorizontalBox::Slot()
|
|
.AutoWidth()
|
|
.HAlign(HAlign_Right)
|
|
.VAlign(VAlign_Top)
|
|
[
|
|
RightContent.ToSharedRef()
|
|
]
|
|
]
|
|
];
|
|
}
|
|
|
|
private:
|
|
|
|
// Callback for clicking the close button.
|
|
FReply CloseButton_OnClicked()
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (OwnerWindow.IsValid())
|
|
{
|
|
OwnerWindow->RequestDestroyWindow();
|
|
}
|
|
|
|
return FReply::Handled();
|
|
}
|
|
|
|
// Callback for getting the image of the close button.
|
|
const FSlateBrush* GetCloseImage() const
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (!OwnerWindow.IsValid())
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
TSharedPtr<FGenericWindow> NativeWindow = OwnerWindow->GetNativeWindow();
|
|
|
|
if (CloseButton->IsPressed())
|
|
{
|
|
return &Style->CloseButtonStyle.Pressed;
|
|
}
|
|
|
|
if (CloseButton->IsHovered())
|
|
{
|
|
return &Style->CloseButtonStyle.Hovered;
|
|
}
|
|
|
|
return &Style->CloseButtonStyle.Normal;
|
|
}
|
|
|
|
// Callback for clicking the maximize button
|
|
FReply MaximizeRestoreButton_OnClicked( )
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (OwnerWindow.IsValid())
|
|
{
|
|
TSharedPtr<FGenericWindow> NativeWindow = OwnerWindow->GetNativeWindow();
|
|
|
|
if (NativeWindow.IsValid())
|
|
{
|
|
if (NativeWindow->IsMaximized())
|
|
{
|
|
NativeWindow->Restore();
|
|
}
|
|
else
|
|
{
|
|
NativeWindow->Maximize();
|
|
}
|
|
}
|
|
}
|
|
|
|
return FReply::Handled();
|
|
}
|
|
|
|
// Callback for getting the image of the maximize/restore button.
|
|
const FSlateBrush* GetMaximizeRestoreImage( ) const
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (!OwnerWindow.IsValid())
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
TSharedPtr<FGenericWindow> NativeWindow = OwnerWindow->GetNativeWindow();
|
|
|
|
if (NativeWindow.IsValid() && NativeWindow->IsMaximized())
|
|
{
|
|
if (!OwnerWindow->HasMaximizeBox())
|
|
{
|
|
return &Style->MaximizeButtonStyle.Disabled;
|
|
}
|
|
else if (MaximizeRestoreButton->IsPressed())
|
|
{
|
|
return &Style->RestoreButtonStyle.Pressed;
|
|
}
|
|
else if (MaximizeRestoreButton->IsHovered())
|
|
{
|
|
return &Style->RestoreButtonStyle.Hovered;
|
|
}
|
|
else
|
|
{
|
|
return &Style->RestoreButtonStyle.Normal;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!OwnerWindow->HasMaximizeBox())
|
|
{
|
|
return &Style->MaximizeButtonStyle.Disabled;
|
|
}
|
|
else if (MaximizeRestoreButton->IsPressed())
|
|
{
|
|
return &Style->MaximizeButtonStyle.Pressed;
|
|
}
|
|
else if (MaximizeRestoreButton->IsHovered())
|
|
{
|
|
return &Style->MaximizeButtonStyle.Hovered;
|
|
}
|
|
else
|
|
{
|
|
return &Style->MaximizeButtonStyle.Normal;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Callback for clicking the minimize button.
|
|
FReply MinimizeButton_OnClicked( )
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (OwnerWindow.IsValid())
|
|
{
|
|
TSharedPtr<FGenericWindow> NativeWindow = OwnerWindow->GetNativeWindow();
|
|
|
|
if (NativeWindow.IsValid())
|
|
{
|
|
NativeWindow->Minimize();
|
|
}
|
|
}
|
|
|
|
return FReply::Handled();
|
|
}
|
|
|
|
// Callback for getting the image of the minimize button.
|
|
const FSlateBrush* GetMinimizeImage( ) const
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (!OwnerWindow.IsValid())
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
TSharedPtr<FGenericWindow> NativeWindow = OwnerWindow->GetNativeWindow();
|
|
|
|
if (!OwnerWindow->HasMinimizeBox())
|
|
{
|
|
return &Style->MinimizeButtonStyle.Disabled;
|
|
}
|
|
else if (MinimizeButton->IsPressed())
|
|
{
|
|
return &Style->MinimizeButtonStyle.Pressed;
|
|
}
|
|
else if (MinimizeButton->IsHovered())
|
|
{
|
|
return &Style->MinimizeButtonStyle.Hovered;
|
|
}
|
|
else
|
|
{
|
|
return &Style->MinimizeButtonStyle.Normal;
|
|
}
|
|
}
|
|
|
|
/** @return An appropriate resource for the window title background depending on whether the window is active */
|
|
const FSlateBrush* GetWindowTitlebackgroundImage( ) const
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (!OwnerWindow.IsValid())
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
TSharedPtr<FGenericWindow> NativeWindow = OwnerWindow->GetNativeWindow();
|
|
const bool bIsActive = NativeWindow.IsValid() && NativeWindow->IsForegroundWindow();
|
|
|
|
return bIsActive ? &Style->ActiveTitleBrush : &Style->InactiveTitleBrush;
|
|
}
|
|
|
|
EVisibility GetWindowFlashVisibility( ) const
|
|
{
|
|
return TitleFlashSequence.IsPlaying() ? EVisibility::SelfHitTestInvisible : EVisibility::Hidden;
|
|
}
|
|
|
|
FSlateColor GetWindowTitleAreaColor( ) const
|
|
{
|
|
// Color of the white flash in the title area
|
|
float Flash = GetFlashValue();
|
|
float Alpha = Flash * 0.4f;
|
|
|
|
FLinearColor Color = FLinearColor::White;
|
|
Color.A = Alpha;
|
|
|
|
return Color;
|
|
}
|
|
|
|
FSlateColor GetWindowTitleContentColor( ) const
|
|
{
|
|
// Color of the title area contents - modulates the icon and buttons
|
|
float Flash = GetFlashValue();
|
|
|
|
return FMath::Lerp(FLinearColor::White, FLinearColor::Black, Flash);
|
|
}
|
|
|
|
FText HandleWindowTitleText( ) const
|
|
{
|
|
TSharedPtr<SWindow> OwnerWindow = OwnerWindowPtr.Pin();
|
|
|
|
if (!OwnerWindow.IsValid())
|
|
{
|
|
return FText::GetEmpty();
|
|
}
|
|
|
|
return OwnerWindow->GetTitle();
|
|
}
|
|
|
|
private:
|
|
|
|
// Holds a weak pointer to the owner window.
|
|
TWeakPtr<SWindow> OwnerWindowPtr;
|
|
|
|
// Holds the window style to use (for buttons, text, etc.).
|
|
const FWindowStyle* Style;
|
|
|
|
// Holds the content widget of the title area.
|
|
TSharedPtr<SWidget> TitleArea;
|
|
|
|
// Holds the curve sequence for the window flash animation.
|
|
FCurveSequence TitleFlashSequence;
|
|
|
|
// Holds the minimize button.
|
|
TSharedPtr<SButton> MinimizeButton;
|
|
|
|
// Holds the maximize/restore button.
|
|
TSharedPtr<SButton> MaximizeRestoreButton;
|
|
|
|
// Holds the close button.
|
|
TSharedPtr<SButton> CloseButton;
|
|
|
|
bool ShowAppIcon;
|
|
|
|
TAttribute<FText> Title;
|
|
};
|