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777dffe8ff8d52d7eb7894deab386c816a48f80f
UnrealEngineUWP/Engine/Source/Runtime/ShaderCore
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Michael Trepka 29b685c14f Fixed a crash at startup in Mac cooked games for the case where bUseShaderBinaryCache is false (which is default), caused by skipped initialization of some of FShaderCache variables.
#rb Mark.Satterthwaite
#jira UE-43914
#lockdown nick.penwarden

[CL 3392446 by Michael Trepka in Main branch]
2017-04-13 11:22:45 -04:00
..
Private
Fixed a crash at startup in Mac cooked games for the case where bUseShaderBinaryCache is false (which is default), caused by skipped initialization of some of FShaderCache variables.
2017-04-13 11:22:45 -04:00
Public
Copying //UE4/Dev-Rendering to //UE4/Dev-Main (Source: //UE4/Dev-Rendering @ 3388261)
2017-04-11 10:32:07 -04:00
ShaderCore.Build.cs
Copying //UE4/Dev-Rendering to //UE4/Dev-Main (Source: //UE4/Dev-Rendering @ 3357411)
2017-03-21 17:46:52 -04:00
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