Files
UnrealEngineUWP/Engine/Source/Runtime/Messaging/Public/Deprecated/Messaging.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

30 lines
820 B
C

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Misc/MonolithicHeaderBoilerplate.h"
MONOLITHIC_HEADER_BOILERPLATE()
#include "CoreUObject.h"
#include "IMessageAttachment.h"
#include "IMessageContext.h"
#include "IMessageInterceptor.h"
#include "IMessageHandler.h"
#include "IMessageReceiver.h"
#include "IMessageSender.h"
#include "IMessageSubscription.h"
#include "IAuthorizeMessageRecipients.h"
#include "IMessageTracerBreakpoint.h"
#include "IMessageTracer.h"
#include "IMessageBus.h"
#include "IMutableMessageContext.h"
#include "IMessageTransport.h"
#include "IMessageBridge.h"
#include "IMessagingModule.h"
#include "Helpers/FileMessageAttachment.h"
#include "Helpers/MessageBridgeBuilder.h"
#include "Helpers/MessageEndpoint.h"
#include "Helpers/MessageEndpointBuilder.h"