Files
UnrealEngineUWP/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

346 lines
7.9 KiB
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "Bus/MessageRouter.h"
#include "HAL/PlatformProcess.h"
#include "Bus/MessageDispatchTask.h"
#include "IMessageSubscription.h"
#include "IMessageReceiver.h"
#include "IMessageInterceptor.h"
/* FMessageRouter structors
*****************************************************************************/
FMessageRouter::FMessageRouter()
: DelayedMessagesSequence(0)
, Stopping(false)
, Tracer(MakeShareable(new FMessageTracer()))
{
ActiveSubscriptions.FindOrAdd(NAME_All);
WorkEvent = FPlatformProcess::GetSynchEventFromPool(true);
}
FMessageRouter::~FMessageRouter()
{
FPlatformProcess::ReturnSynchEventToPool(WorkEvent);
WorkEvent = nullptr;
}
/* FRunnable interface
*****************************************************************************/
bool FMessageRouter::Init()
{
return true;
}
uint32 FMessageRouter::Run()
{
CurrentTime = FDateTime::UtcNow();
while (!Stopping)
{
if (WorkEvent->Wait(CalculateWaitTime()))
{
CurrentTime = FDateTime::UtcNow();
CommandDelegate Command;
while (Commands.Dequeue(Command))
{
Command.Execute();
}
WorkEvent->Reset();
}
ProcessDelayedMessages();
}
return 0;
}
void FMessageRouter::Stop()
{
Tracer->Stop();
Stopping = true;
}
void FMessageRouter::Exit()
{
TArray<TWeakPtr<IMessageReceiver, ESPMode::ThreadSafe>> Recipients;
// gather all subscribed and registered recipients
for (const auto& RecipientPair : ActiveRecipients)
{
Recipients.AddUnique(RecipientPair.Value);
}
for (const auto& SubscriptionsPair : ActiveSubscriptions)
{
for (const auto& Subscription : SubscriptionsPair.Value)
{
Recipients.AddUnique(Subscription->GetSubscriber());
}
}
}
/* FMessageRouter implementation
*****************************************************************************/
FTimespan FMessageRouter::CalculateWaitTime()
{
FTimespan WaitTime = FTimespan::FromMilliseconds(100);
if (DelayedMessages.Num() > 0)
{
FTimespan DelayedTime = DelayedMessages.HeapTop().Context->GetTimeSent() - CurrentTime;
if (DelayedTime < WaitTime)
{
return DelayedTime;
}
}
return WaitTime;
}
void FMessageRouter::DispatchMessage(const IMessageContextRef& Context)
{
if (Context->IsValid())
{
TArray<TSharedPtr<IMessageReceiver, ESPMode::ThreadSafe>> Recipients;
// get recipients, either from the context...
const TArray<FMessageAddress>& RecipientList = Context->GetRecipients();
if (RecipientList.Num() > 0)
{
for (const auto& RecipientAddress : RecipientList)
{
auto Recipient = ActiveRecipients.FindRef(RecipientAddress).Pin();
if (Recipient.IsValid())
{
Recipients.AddUnique(Recipient);
}
else
{
ActiveRecipients.Remove(RecipientAddress);
}
}
}
// ... or from subscriptions
else
{
FilterSubscriptions(ActiveSubscriptions.FindOrAdd(Context->GetMessageType()), Context, Recipients);
FilterSubscriptions(ActiveSubscriptions.FindOrAdd(NAME_All), Context, Recipients);
}
// dispatch the message
for (auto& Recipient : Recipients)
{
ENamedThreads::Type RecipientThread = Recipient->GetRecipientThread();
if (RecipientThread == ENamedThreads::AnyThread)
{
Tracer->TraceDispatchedMessage(Context, Recipient.ToSharedRef(), false);
Recipient->ReceiveMessage(Context);
Tracer->TraceHandledMessage(Context, Recipient.ToSharedRef());
}
else
{
TGraphTask<FMessageDispatchTask>::CreateTask().ConstructAndDispatchWhenReady(RecipientThread, Context, Recipient, Tracer);
}
}
}
}
void FMessageRouter::FilterSubscriptions(
TArray<TSharedPtr<IMessageSubscription, ESPMode::ThreadSafe>>& Subscriptions,
const IMessageContextRef& Context,
TArray<TSharedPtr<IMessageReceiver, ESPMode::ThreadSafe>>& OutRecipients
)
{
EMessageScope MessageScope = Context->GetScope();
for (int32 SubscriptionIndex = 0; SubscriptionIndex < Subscriptions.Num(); ++SubscriptionIndex)
{
const auto& Subscription = Subscriptions[SubscriptionIndex];
if (!Subscription->IsEnabled() || !Subscription->GetScopeRange().Contains(MessageScope))
{
continue;
}
auto Subscriber = Subscription->GetSubscriber().Pin();
if (Subscriber.IsValid())
{
if (MessageScope == EMessageScope::Thread)
{
ENamedThreads::Type RecipientThread = Subscriber->GetRecipientThread();
ENamedThreads::Type SenderThread = Context->GetSenderThread();
if (RecipientThread != SenderThread)
{
continue;
}
}
OutRecipients.AddUnique(Subscriber);
}
else
{
Subscriptions.RemoveAtSwap(SubscriptionIndex);
--SubscriptionIndex;
}
}
}
void FMessageRouter::ProcessDelayedMessages()
{
FDelayedMessage DelayedMessage;
while ((DelayedMessages.Num() > 0) && (DelayedMessages.HeapTop().Context->GetTimeSent() <= CurrentTime))
{
DelayedMessages.HeapPop(DelayedMessage);
DispatchMessage(DelayedMessage.Context.ToSharedRef());
}
}
/* FMessageRouter callbacks
*****************************************************************************/
void FMessageRouter::HandleAddInterceptor(TSharedRef<IMessageInterceptor, ESPMode::ThreadSafe> Interceptor, FName MessageType)
{
ActiveInterceptors.FindOrAdd(MessageType).AddUnique(Interceptor);
Tracer->TraceAddedInterceptor(Interceptor, MessageType);
}
void FMessageRouter::HandleAddRecipient(FMessageAddress Address, TWeakPtr<IMessageReceiver, ESPMode::ThreadSafe> RecipientPtr)
{
auto Recipient = RecipientPtr.Pin();
if (Recipient.IsValid())
{
ActiveRecipients.FindOrAdd(Address) = Recipient;
Tracer->TraceAddedRecipient(Address, Recipient.ToSharedRef());
}
}
void FMessageRouter::HandleAddSubscriber(TSharedRef<IMessageSubscription, ESPMode::ThreadSafe> Subscription)
{
ActiveSubscriptions.FindOrAdd(Subscription->GetMessageType()).AddUnique(Subscription);
Tracer->TraceAddedSubscription(Subscription);
}
void FMessageRouter::HandleRemoveInterceptor(TSharedRef<IMessageInterceptor, ESPMode::ThreadSafe> Interceptor, FName MessageType)
{
if (MessageType == NAME_All)
{
for (auto& InterceptorsPair : ActiveInterceptors)
{
InterceptorsPair.Value.Remove(Interceptor);
}
}
else
{
auto& Interceptors = ActiveInterceptors.FindOrAdd(MessageType);
Interceptors.Remove(Interceptor);
}
Tracer->TraceRemovedInterceptor(Interceptor, MessageType);
}
void FMessageRouter::HandleRemoveRecipient(FMessageAddress Address)
{
auto Recipient = ActiveRecipients.FindRef(Address).Pin();
if (Recipient.IsValid())
{
ActiveRecipients.Remove(Address);
}
Tracer->TraceRemovedRecipient(Address);
}
void FMessageRouter::HandleRemoveSubscriber(TWeakPtr<IMessageReceiver, ESPMode::ThreadSafe> SubscriberPtr, FName MessageType)
{
auto Subscriber = SubscriberPtr.Pin();
if (!Subscriber.IsValid())
{
return;
}
for (auto& SubscriptionsPair : ActiveSubscriptions)
{
if ((MessageType != NAME_All) && (MessageType != SubscriptionsPair.Key))
{
continue;
}
TArray<TSharedPtr<IMessageSubscription, ESPMode::ThreadSafe>>& Subscriptions = SubscriptionsPair.Value;
for (int32 Index = 0; Index < Subscriptions.Num(); Index++)
{
const auto& Subscription = Subscriptions[Index];
if (Subscription->GetSubscriber().Pin() == Subscriber)
{
Subscriptions.RemoveAtSwap(Index);
Tracer->TraceRemovedSubscription(Subscription.ToSharedRef(), MessageType);
break;
}
}
}
}
void FMessageRouter::HandleRouteMessage(IMessageContextRef Context)
{
Tracer->TraceRoutedMessage(Context);
// intercept routing
auto& Interceptors = ActiveInterceptors.FindOrAdd(Context->GetMessageType());
for (auto& Interceptor : Interceptors)
{
if (Interceptor->InterceptMessage(Context))
{
Tracer->TraceInterceptedMessage(Context, Interceptor.ToSharedRef());
return;
}
}
// dispatch the message
// @todo gmp: implement time synchronization between networked message endpoints
if (false) //(Context->GetTimeSent() > CurrentTime)
{
DelayedMessages.HeapPush(FDelayedMessage(Context, ++DelayedMessagesSequence));
}
else
{
DispatchMessage(Context);
}
}