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35 lines
916 B
C
35 lines
916 B
C
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Misc/Guid.h"
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// Custom serialization version for all packages containing EditableMesh asset types
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struct FEditableMeshCustomVersion
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{
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enum Type
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{
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// Before any version changes were made in the module
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BeforeCustomVersionWasAdded = 0,
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// Added subdivision level count and texture coordinate count to UEditableMesh format
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TextureCoordinateAndSubdivisionCounts,
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// SparseArrays now have custom serialization, preserving the gaps
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CustomSparseArraySerialization,
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// Added vertex color support
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WithVertexColors,
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// -----<new versions can be added above this line>-------------------------------------------------
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};
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// The GUID for this custom version number
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const static FGuid GUID;
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FEditableMeshCustomVersion() = delete;
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};
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