Files
UnrealEngineUWP/Engine/Source/Runtime/Landscape/Private/LandscapeInfo.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

17 lines
490 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "LandscapeInfo.h"
#include "LandscapeLayerInfoObject.h"
LANDSCAPE_API FLandscapeInfoLayerSettings::FLandscapeInfoLayerSettings(ULandscapeLayerInfoObject* InLayerInfo, class ALandscapeProxy* InProxy)
: LayerInfoObj(InLayerInfo)
, LayerName((InLayerInfo != NULL) ? InLayerInfo->LayerName : NAME_None)
#if WITH_EDITORONLY_DATA
, ThumbnailMIC(NULL)
, Owner(InProxy)
, DebugColorChannel(0)
, bValid(false)
#endif
{
}