Files
UnrealEngineUWP/Engine/Source/Runtime/HTML5/Simulator/HTML5Win32/Private/RawData.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

22 lines
309 B
C

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
struct FSocketRawData
{
SOCKET socket;
};
struct FInternetAddrRawData
{
sockaddr_in Addr;
FInternetAddrRawData()
{
memset( &Addr, 0, sizeof sockaddr_in);
Addr.sin_family = AF_INET;
}
};
typedef __int32 SOCKLEN;