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#lockdown Nick.Penwarden
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MAJOR FEATURES + CHANGES
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Change 3348195 on 2017/03/15 by James.Brinkerhoff
Hotfix from CL 3347729 for variable shadow warning caused by CL 3347393
Change 3347935 on 2017/03/15 by James.Brinkerhoff
Hotfix from CL 3347393 for a runtime asset crash
Change 3340537 on 2017/03/09 by James.Brinkerhoff
Hotfix from CL 3338679 for arrow keys not working to navigate between elements in the details panel
Change 3335755 on 2017/03/07 by Ben.Marsh
Pass bCreateStubIPA into PrepForUATPackageOrDeploy rather than setting it through a global configuration object (which is no longer accessible).
Change 3334652 on 2017/03/06 by James.Brinkerhoff
Merging //UE4/Ocean-Staging to //Ocean/Main @ CL 3331740
Change 3332441 on 2017/03/03 by James.Brinkerhoff
Hotfix from CL 3296668 for assert when creating memory reports
#jira OCN-6087: [CRASH] Crash after entering the memreport command into the command line.
Change 3318933 on 2017/02/23 by Allan.Bentham
Temp workaround for iOS metal sRGB capable render targets sRGB correcting twice.
Change 3314064 on 2017/02/21 by Richard.Fawcett
Implement randomized manifest filenames for Ocean.
Change 3313139 on 2017/02/20 by James.Brinkerhoff
Hotfix from CL 3262052 for UE-40782 Put back the skinxx workflow for the staticmesh
Change 3292678 on 2017/02/08 by Brian.Zaugg
Back out changelist 3292455
Change 3292455 on 2017/02/08 by Brian.Zaugg
Back out changelist 3292268
Change 3292268 on 2017/02/08 by Allan.Bentham
Restore DestStride output value when locking compressed textures.
Change 3288925 on 2017/02/06 by Brian.Zaugg
Change this error from a check to an error log: "Loading non-streamed mips from an external bulk file. This is not desireable."
Change 3288441 on 2017/02/06 by James.Brinkerhoff
Hotfix from CL 3255451 for UE-40384: Reference Viewer comment text is difficult to read
#jira OCN-6059: CLONE - Comment boxes are turning opaque when the game is running
Change 3285501 on 2017/02/03 by Allan.Bentham
Fix for ring buffer not allocating sufficient space for large requests.
Change 3280062 on 2017/01/31 by Max.Chen
Sequencer: Find object in any package. This fixes an issue where bound objects can't be found.
#jira UE-39459
Change 3279375 on 2017/01/31 by Brian.Zaugg
Increase TaskGraph thread stack size for non-shipping builds to prevent stack overflow on iOS.
Change 3279366 on 2017/01/31 by Brian.Zaugg
Fix for iOS virtual keyboard.
Change 3275965 on 2017/01/27 by Max.Chen
Sequencer: Only reset persistent evaluation data when the sequence has changed
- This ensures that we don't destroy persistent data that is assumed to still exist (i.e. it was created in ::Setup) from the same sequence
Copy from Release-4.15
#jira UE-40234
Change 3275963 on 2017/01/27 by Max.Chen
Sequencer: Fixed crash caused by lingering persistent evaluation data
Copy from Release-4.15
#jira UE-40064
Change 3275962 on 2017/01/27 by Max.Chen
Sequencer: Evaluation templates are now only fully rebuilt in PIE, and will not re-cycle track identifiers
- This addresses issues with newly compiled tracks recycling the persistent data of old stale tracks.
- This commit also ensures we don't fully rebuild templates in the editor when in Sequencer
Copy from Release-4.15
#jira UE-39882
Change 3275523 on 2017/01/27 by James.Brinkerhoff
Fix issue with automation tool caused by a bad resolve
Change 3274292 on 2017/01/26 by James.Brinkerhoff
Merging //UE4/Ocean-Staging to //Ocean/Main @ CL 3269883
Change 3252898 on 2017/01/10 by James.Brinkerhoff
Hotfix from CL 3187276 for UE-39071: Crash on adding Actor Reference property to a Struct
Change 3248463 on 2017/01/05 by Aaron.McLeran
Implementing UE-39421 fix into Ocean
Change 3247933 on 2017/01/05 by James.Brinkerhoff
Hotfix from CL 3246828 for UE-39249: Particle effects only render in one eye for VR
Change 3242274 on 2016/12/21 by James.Brinkerhoff
Hotfix from CL 3209235 for UE-16688 - Selection and selection highlight doesn't work on child actors
Change 3242273 on 2016/12/21 by James.Brinkerhoff
Hotfix from CL 3209232 for making the function GetComponents optionally include components in child actors
Also fixed a circular dependency due to the hotfix (already applied in UE4 Main)
Change 3240035 on 2016/12/19 by Jaren.Peterson
MovieSceneEventTemplate - Renamed FEventData to FMovieSceneEventData to eliminate confusion and clear up a crash occuring in Ocean debug builds.
Change 3236490 on 2016/12/15 by Chad.Garyet
Updating packaged build to not make a stub. This was stopping all icons from making it into the .ipa and messing up the resolution settings.
also cleaned up the local staging directories.
Change 3231487 on 2016/12/12 by Brian.Zaugg
Maintain aspect ratio when render target is clamped.
Change 3229050 on 2016/12/09 by Brian.Zaugg
#ocn - Hotfix from CL 3218104. Fixes code signing errors related to iCloud support.
Change 3225632 on 2016/12/07 by Brian.Zaugg
New Chair Entertainment Group iOS Distribution certificate .p12.
Change 3224015 on 2016/12/06 by Brian.Zaugg
#ocn - Hotfix from CL 3223546 fixes iOS audio crash after last merge from main.
Change 3221665 on 2016/12/05 by James.Brinkerhoff
Merging hotfixes from //UE4/Ocean-Staging to //Ocean/Main
Hotfix from CL 3216832 for non-unity build failures
Hotfix from CL 3217564 for fixing the FixDylib script being run on too many modules. Mac build farm is oversaturated right now.
Change 3217759 on 2016/12/01 by James.Brinkerhoff
Merging //UE4/Ocean-Staging to //Ocean/Main @ 3215855
Change 3214085 on 2016/11/29 by Casey.Spencer
Removed logic in K2Node_BaseAsyncTask that excluded properties defined on super classes. Check with engine team prior to making change.
[CL 3359832 by James Brinkerhoff in Main branch]