Files
UnrealEngineUWP/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Public/AndroidAdvertising.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

22 lines
615 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IAdvertisingProvider.h"
class FAndroidAdvertisingProvider : public IAdvertisingProvider
{
public:
virtual void ShowAdBanner(bool bShowOnBottomOfScreen, int32 adID) override;
virtual void HideAdBanner() override;
virtual void CloseAdBanner() override;
virtual void LoadInterstitialAd(int32 adID) override;
virtual bool IsInterstitialAdAvailable() override;
virtual bool IsInterstitialAdRequested() override;
virtual void ShowInterstitialAd() override;
virtual int32 GetAdIDCount() override;
};