Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVS/Properties/AssemblyInfo.cs
Ben Marsh 81c339d235 Merging fixes to UnrealVS with VS2017 from 4.15 branch.
#rb none
#lockdown Nick.Penwarden

[CL 3389599 by Ben Marsh in Main branch]
2017-04-11 20:53:36 -04:00

39 lines
1.2 KiB
C#

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using System;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UnrealVS")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Epic Games, Inc.")]
[assembly: AssemblyProduct("UnrealVS")]
[assembly: AssemblyCopyright("Copyright 2014-2017 Epic Games, Inc.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: CLSCompliant(false)]
[assembly: NeutralResourcesLanguage("en-US")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.46.0.0")]
[assembly: AssemblyFileVersion("1.46.0.0")]