Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterface.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

23 lines
416 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TestInterface.generated.h"
UINTERFACE()
class UTestInterface : public UInterface
{
GENERATED_BODY()
public:
UTestInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
};
class ITestInterface
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent)
FString SomeFunction(int32 Val) const;
};