Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

74 lines
2.0 KiB
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/Guid.h"
#if WITH_CEF3
#if PLATFORM_WINDOWS
#include "AllowWindowsPlatformTypes.h"
#include "AllowWindowsPlatformAtomics.h"
#endif
#pragma push_macro("OVERRIDE")
#undef OVERRIDE // cef headers provide their own OVERRIDE macro
THIRD_PARTY_INCLUDES_START
#include "include/cef_v8.h"
THIRD_PARTY_INCLUDES_END
#pragma pop_macro("OVERRIDE")
#if PLATFORM_WINDOWS
#include "HideWindowsPlatformAtomics.h"
#include "HideWindowsPlatformTypes.h"
#endif
class FUnrealCEFSubProcessRemoteScripting;
class FUnrealCEFSubProcessRemoteObject
: public CefBase
{
public:
FUnrealCEFSubProcessRemoteObject(FUnrealCEFSubProcessRemoteScripting* InRemoteScripting, CefRefPtr<CefBrowser> InBrowser, const FGuid& InObjectId)
: RemoteScripting(InRemoteScripting)
, Browser(InBrowser)
, ObjectId(InObjectId) {}
virtual ~FUnrealCEFSubProcessRemoteObject();
bool ExecuteMethod(const CefString& MethodName,
CefRefPtr<CefV8Value> Object, const CefV8ValueList& Arguments,
CefRefPtr<CefV8Value>& Retval, CefString& Exception);
private:
FUnrealCEFSubProcessRemoteScripting* RemoteScripting;
CefRefPtr<CefBrowser> Browser;
FGuid ObjectId;
// Include the default reference counting implementation.
IMPLEMENT_REFCOUNTING(FUnrealCEFSubProcessRemoteObject);
};
class FUnrealCEFSubProcessRemoteMethodHandler
: public CefV8Handler
{
public:
FUnrealCEFSubProcessRemoteMethodHandler(CefRefPtr<FUnrealCEFSubProcessRemoteObject> InRemoteObject, CefString& InMethodName)
: RemoteObject(InRemoteObject)
, MethodName(InMethodName)
{}
virtual bool Execute(const CefString& Name,
CefRefPtr<CefV8Value> Object, const CefV8ValueList& Arguments,
CefRefPtr<CefV8Value>& Retval, CefString& Exception) override;
private:
CefRefPtr<FUnrealCEFSubProcessRemoteObject> RemoteObject;
CefString MethodName;
// Include the default reference counting implementation.
IMPLEMENT_REFCOUNTING(FUnrealCEFSubProcessRemoteMethodHandler);
};
#endif