Files
UnrealEngineUWP/Engine/Source/Programs/BuildPatchTool/Public/BuildPatchTool.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

21 lines
345 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
DECLARE_LOG_CATEGORY_EXTERN(LogBuildPatchTool, Log, All);
namespace BuildPatchTool
{
enum class EReturnCode : int32
{
OK = 0,
UnknownError,
ArgumentProcessingError,
UnknownToolMode,
FileNotFound,
ToolFailure,
Crash = 255
};
}