Files
UnrealEngineUWP/Engine/Source/Editor/ViewportSnapping/Public/ViewportSnappingModule.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

29 lines
810 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
class ISnappingPolicy;
/**
* Snapping policy manager module
*/
class IViewportSnappingModule : public IModuleInterface//, public IHasMenuExtensibility, public IHasToolBarExtensibility
{
public:
virtual void RegisterSnappingPolicy(TSharedPtr<ISnappingPolicy> NewPolicy)=0;
virtual void UnregisterSnappingPolicy(TSharedPtr<ISnappingPolicy> PolicyToRemove)=0;
virtual TSharedPtr<ISnappingPolicy> GetMergedPolicy()=0;
static TSharedPtr<ISnappingPolicy> GetSnapManager()
{
IViewportSnappingModule& Module = FModuleManager::LoadModuleChecked<IViewportSnappingModule>("ViewportSnapping");
return Module.GetMergedPolicy();
}
};