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24 lines
649 B
C++
24 lines
649 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "Commandlets/GatherTextCommandletBase.h"
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#include "GenerateTextLocalizationResourceCommandlet.generated.h"
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/**
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* UGenerateTextLocalizationResourceCommandlet: Localization commandlet that generates a table of FText keys to localized string values.
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*/
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UCLASS()
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class UGenerateTextLocalizationResourceCommandlet : public UGatherTextCommandletBase
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{
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GENERATED_UCLASS_BODY()
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public:
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//~ Begin UCommandlet Interface
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virtual int32 Main(const FString& Params) override;
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//~ End UCommandlet Interface
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};
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