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117 lines
3.7 KiB
C++
117 lines
3.7 KiB
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#include "Customizations/VerticalAlignmentCustomization.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Engine/GameViewportClient.h"
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#include "Widgets/SBoxPanel.h"
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#include "Styling/SlateTypes.h"
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#include "Widgets/Images/SImage.h"
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#include "Widgets/Input/SCheckBox.h"
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#include "PropertyHandle.h"
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#include "DetailWidgetRow.h"
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#define LOCTEXT_NAMESPACE "UMG"
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void FVerticalAlignmentCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils)
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{
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const FMargin OuterPadding(2);
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const FMargin ContentPadding(2);
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HeaderRow
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.NameContent()
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[
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PropertyHandle->CreatePropertyNameWidget()
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]
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.ValueContent()
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[
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SNew(SHorizontalBox)
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+ SHorizontalBox::Slot()
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.AutoWidth()
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.Padding(OuterPadding)
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[
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SNew( SCheckBox )
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.Style(FEditorStyle::Get(), "ToggleButtonCheckbox")
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.ToolTipText(LOCTEXT("VAlignTop", "Vertically Align Top"))
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.Padding(ContentPadding)
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.OnCheckStateChanged(this, &FVerticalAlignmentCustomization::HandleCheckStateChanged, PropertyHandle, VAlign_Top)
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.IsChecked(this, &FVerticalAlignmentCustomization::GetCheckState, PropertyHandle, VAlign_Top)
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[
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SNew(SImage)
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.Image(FEditorStyle::GetBrush("VerticalAlignment_Top"))
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]
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]
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+ SHorizontalBox::Slot()
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.AutoWidth()
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.Padding(OuterPadding)
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[
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SNew(SCheckBox)
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.Style(FEditorStyle::Get(), "ToggleButtonCheckbox")
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.ToolTipText(LOCTEXT("VAlignCenter", "Vertically Align Center"))
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.Padding(ContentPadding)
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.OnCheckStateChanged(this, &FVerticalAlignmentCustomization::HandleCheckStateChanged, PropertyHandle, VAlign_Center)
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.IsChecked(this, &FVerticalAlignmentCustomization::GetCheckState, PropertyHandle, VAlign_Center)
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[
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SNew(SImage)
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.Image(FEditorStyle::GetBrush("VerticalAlignment_Center"))
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]
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]
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+ SHorizontalBox::Slot()
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.AutoWidth()
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.Padding(OuterPadding)
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[
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SNew(SCheckBox)
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.Style(FEditorStyle::Get(), "ToggleButtonCheckbox")
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.ToolTipText(LOCTEXT("VAlignBottom", "Vertically Align Bottom"))
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.Padding(ContentPadding)
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.OnCheckStateChanged(this, &FVerticalAlignmentCustomization::HandleCheckStateChanged, PropertyHandle, VAlign_Bottom)
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.IsChecked(this, &FVerticalAlignmentCustomization::GetCheckState, PropertyHandle, VAlign_Bottom)
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[
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SNew(SImage)
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.Image(FEditorStyle::GetBrush("VerticalAlignment_Bottom"))
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]
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]
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+ SHorizontalBox::Slot()
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.AutoWidth()
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.Padding(OuterPadding)
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[
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SNew(SCheckBox)
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.Style(FEditorStyle::Get(), "ToggleButtonCheckbox")
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.ToolTipText(LOCTEXT("VAlignFill", "Vertically Align Fill"))
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.Padding(ContentPadding)
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.OnCheckStateChanged(this, &FVerticalAlignmentCustomization::HandleCheckStateChanged, PropertyHandle, VAlign_Fill)
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.IsChecked(this, &FVerticalAlignmentCustomization::GetCheckState, PropertyHandle, VAlign_Fill)
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[
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SNew(SImage)
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.Image(FEditorStyle::GetBrush("VerticalAlignment_Fill"))
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]
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]
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];
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}
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void FVerticalAlignmentCustomization::CustomizeChildren(TSharedRef<IPropertyHandle> PropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils)
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{
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}
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void FVerticalAlignmentCustomization::HandleCheckStateChanged(ECheckBoxState InCheckboxState, TSharedRef<IPropertyHandle> PropertyHandle, EVerticalAlignment ToAlignment)
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{
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PropertyHandle->SetValue((uint8)ToAlignment);
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}
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ECheckBoxState FVerticalAlignmentCustomization::GetCheckState(TSharedRef<IPropertyHandle> PropertyHandle, EVerticalAlignment ForAlignment) const
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{
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uint8 Value;
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if ( PropertyHandle->GetValue(Value) )
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{
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return Value == ForAlignment ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
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}
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return ECheckBoxState::Unchecked;
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}
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#undef LOCTEXT_NAMESPACE
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