Files
UnrealEngineUWP/Engine/Source/Editor/StatsViewer/Private/StatsEntries/PrimitiveStats.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

18 lines
347 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "PrimitiveStats.h"
#include "UObject/CoreNet.h"
UPrimitiveStats::UPrimitiveStats(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void UPrimitiveStats::UpdateNames()
{
if( Object.IsValid() )
{
Type = Object.Get()->GetClass()->GetName();
}
}