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31 lines
669 B
C++
31 lines
669 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/Commands/Commands.h"
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#include "EditorStyleSet.h"
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// Actions that can be invoked in the Size Map
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class FSizeMapActions : public TCommands<FSizeMapActions>
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{
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public:
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FSizeMapActions() : TCommands<FSizeMapActions>
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(
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"SizeMap",
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NSLOCTEXT("Contexts", "SizeMap", "Size Map"),
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"MainFrame", FEditorStyle::GetStyleSetName()
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)
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{
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}
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// TCommands<> interface
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virtual void RegisterCommands() override;
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// End of TCommands<> interface
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public:
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// @todo sizemap: Register any commands we have here
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// TSharedPtr<FUICommandInfo> DoSomething;
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};
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