You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
21 lines
641 B
C++
21 lines
641 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Widgets/SWidget.h"
|
|
#include "Framework/SlateDelegates.h"
|
|
|
|
template< typename ObjectType > class TAttribute;
|
|
|
|
struct SEQUENCER_API FSequencerUtilities
|
|
{
|
|
static TSharedRef<SWidget> MakeAddButton(FText HoverText, FOnGetContent MenuContent, const TAttribute<bool>& HoverState);
|
|
|
|
/**
|
|
* Generates a unique FName from a candidate name given a set of already existing names.
|
|
* The name is made unique by appending a number to the end.
|
|
*/
|
|
static FName GetUniqueName(FName CandidateName, const TArray<FName>& ExistingNames);
|
|
};
|