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180 lines
6.4 KiB
C++
180 lines
6.4 KiB
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#include "UObject/GCObject.h"
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#include "Toolkits/AssetEditorToolkit.h"
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#include "WorkflowOrientedApp/WorkflowTabFactory.h"
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#include "PersonaDelegates.h"
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#include "IDocumentation.h"
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#include "Widgets/Views/STableViewBase.h"
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#include "Widgets/Views/STableRow.h"
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#include "Widgets/Views/SListView.h"
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#include "EditorObjectsTracker.h"
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#define LOCTEXT_NAMESPACE "SkeletonAnimnotifies"
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class IEditableSkeleton;
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class SToolTip;
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struct FNotificationInfo;
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/////////////////////////////////////////////////////
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// FSkeletonAnimNotifiesSummoner
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struct FSkeletonAnimNotifiesSummoner : public FWorkflowTabFactory
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{
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public:
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FSkeletonAnimNotifiesSummoner(TSharedPtr<class FAssetEditorToolkit> InHostingApp, const TSharedRef<class IEditableSkeleton>& InEditableSkeleton, FSimpleMulticastDelegate& InOnChangeAnimNotifies, FSimpleMulticastDelegate& InOnPostUndo, FOnObjectsSelected InOnObjectsSelected);
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virtual TSharedRef<SWidget> CreateTabBody(const FWorkflowTabSpawnInfo& Info) const override;
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// Create a tooltip widget for the tab
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virtual TSharedPtr<SToolTip> CreateTabToolTipWidget(const FWorkflowTabSpawnInfo& Info) const override
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{
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return IDocumentation::Get()->CreateToolTip(LOCTEXT("AnimationNotifierTooltip", "This tab lets you modify custom animation notifies"), NULL, TEXT("Shared/Editors/Persona"), TEXT("AnimationNotifies_Window"));
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}
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private:
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TWeakPtr<class IEditableSkeleton> EditableSkeleton;
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FSimpleMulticastDelegate& OnChangeAnimNotifies;
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FSimpleMulticastDelegate& OnPostUndo;
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FOnObjectsSelected OnObjectsSelected;
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};
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//////////////////////////////////////////////////////////////////////////
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// FDisplayedAnimNotifyInfo
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class FDisplayedAnimNotifyInfo
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{
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public:
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FName Name;
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/** Handle to editable text block for rename */
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TSharedPtr<SInlineEditableTextBlock> InlineEditableText;
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/** Static function for creating a new item, but ensures that you can only have a TSharedRef to one */
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static TSharedRef<FDisplayedAnimNotifyInfo> Make(const FName& NotifyName)
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{
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return MakeShareable(new FDisplayedAnimNotifyInfo(NotifyName));
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}
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protected:
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/** Hidden constructor, always use Make above */
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FDisplayedAnimNotifyInfo(const FName& InNotifyName)
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: Name( InNotifyName )
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{}
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/** Hidden constructor, always use Make above */
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FDisplayedAnimNotifyInfo() {}
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};
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/** Widgets list type */
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typedef SListView< TSharedPtr<FDisplayedAnimNotifyInfo> > SAnimNotifyListType;
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class SSkeletonAnimNotifies : public SCompoundWidget, public FGCObject
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{
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public:
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SLATE_BEGIN_ARGS( SSkeletonAnimNotifies )
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{}
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SLATE_EVENT(FOnObjectsSelected, OnObjectsSelected)
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SLATE_END_ARGS()
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public:
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void Construct(const FArguments& InArgs, const TSharedRef<IEditableSkeleton>& InEditableSkeleton, FSimpleMulticastDelegate& InOnChangeAnimNotifies, FSimpleMulticastDelegate& InOnPostUndo);
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/**
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* Accessor so our rows can grab the filter text for highlighting
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*
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*/
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FText& GetFilterText() { return FilterText; }
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/** Creates an editor object from the given type to be used in a details panel */
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UObject* ShowInDetailsView( UClass* EdClass );
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/** Clears the detail view of whatever we displayed last */
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void ClearDetailsView();
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/** This triggers a UI repopulation after undo has been called */
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void PostUndo();
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// FGCObject interface start
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virtual void AddReferencedObjects( FReferenceCollector& Collector ) override;
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// FGCObject interface end
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/** When user attempts to commit the name of a track*/
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bool OnVerifyNotifyNameCommit( const FText& NewName, FText& OutErrorMessage, TSharedPtr<FDisplayedAnimNotifyInfo> Item );
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/** When user commits the name of a track*/
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void OnNotifyNameCommitted( const FText& NewName, ETextCommit::Type, TSharedPtr<FDisplayedAnimNotifyInfo> Item );
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/** Dummy handler to stop editable text boxes swallowing our list selected events */
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bool IsSelected(){return false;}
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private:
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/** Called when the user changes the contents of the search box */
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void OnFilterTextChanged( const FText& SearchText );
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/** Called when the user changes the contents of the search box */
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void OnFilterTextCommitted( const FText& SearchText, ETextCommit::Type CommitInfo );
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/** Delegate handler for generating rows in NotifiesListView */
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TSharedRef<ITableRow> GenerateNotifyRow( TSharedPtr<FDisplayedAnimNotifyInfo> InInfo, const TSharedRef<STableViewBase>& OwnerTable );
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/** Delegate handler called when the user right clicks in NotifiesListView */
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TSharedPtr<SWidget> OnGetContextMenuContent() const;
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/** Delegate handler for when the user selects something in NotifiesListView */
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void OnNotifySelectionChanged( TSharedPtr<FDisplayedAnimNotifyInfo> Selection, ESelectInfo::Type SelectInfo );
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/** Delegate handler for determining whether we can show the delete menu options */
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bool CanPerformDelete() const;
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/** Delegate handler for deleting anim notifies */
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void OnDeleteAnimNotify();
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/** Delegate handler for determining whether we can show the rename menu options */
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bool CanPerformRename() const;
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/** Delegate handler for renaming anim notifies */
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void OnRenameAnimNotify();
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/** Wrapper that populates NotifiesListView using current filter test */
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void RefreshNotifiesListWithFilter();
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/** Populates NotifiesListView based on the skeletons notifies and the supplied filter text */
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void CreateNotifiesList( const FString& SearchText = FString("") );
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/** handler for user selecting a Notify in NotifiesListView - populates the details panel */
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void ShowNotifyInDetailsView( FName NotifyName );
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/** Utility function to display notifications to the user */
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void NotifyUser( FNotificationInfo& NotificationInfo );
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/** The skeleton we are currently editing */
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TSharedPtr<class IEditableSkeleton> EditableSkeleton;
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/** SSearchBox to filter the notify list */
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TSharedPtr<SSearchBox> NameFilterBox;
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/** Widget used to display the list of notifies */
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TSharedPtr<SAnimNotifyListType> NotifiesListView;
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/** A list of notifies. Used by the NotifiesListView. */
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TArray< TSharedPtr<FDisplayedAnimNotifyInfo> > NotifyList;
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/** Current text typed into NameFilterBox */
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FText FilterText;
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/** Tracks objects created for displaying in the details panel*/
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FEditorObjectTracker EditorObjectTracker;
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/** Delegate called to select an object in the details panel */
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FOnObjectsSelected OnObjectsSelected;
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};
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#undef LOCTEXT_NAMESPACE
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