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19 lines
558 B
C++
19 lines
558 B
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#include "SPersonaDetails.h"
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#include "Modules/ModuleManager.h"
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#include "PropertyEditorModule.h"
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void SPersonaDetails::Construct(const FArguments& InArgs)
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{
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FDetailsViewArgs DetailsViewArgs(false, false, true, FDetailsViewArgs::HideNameArea, true);
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked<FPropertyEditorModule>("PropertyEditor");
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DetailsView = PropertyEditorModule.CreateDetailView(DetailsViewArgs);
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ChildSlot
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[
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DetailsView.ToSharedRef()
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];
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}
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