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32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "Widgets/SWindow.h"
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#include "InterpTrackHelper.h"
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#include "MatineeTrackAnimControlHelper.generated.h"
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class IMatineeBase;
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class UInterpGroup;
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class UInterpTrack;
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UCLASS()
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class UMatineeTrackAnimControlHelper : public UInterpTrackHelper
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{
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GENERATED_UCLASS_BODY()
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void OnAddKeyTextEntry(const class FAssetData& AssetData, IMatineeBase* Matinee, UInterpTrack* Track);
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void OnCreateTrackTextEntry(const FString& ChosenText, TSharedRef<SWindow> Window, FString* OutputString);
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public:
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// UInterpTrackHelper interface
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virtual bool PreCreateTrack( UInterpGroup* Group, const UInterpTrack *TrackDef, bool bDuplicatingTrack, bool bAllowPrompts ) const override;
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virtual void PostCreateTrack( UInterpTrack *Track, bool bDuplicatingTrack, int32 TrackIndex ) const override;
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virtual bool PreCreateKeyframe( UInterpTrack *Track, float KeyTime ) const override;
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virtual void PostCreateKeyframe( UInterpTrack *Track, int32 KeyIndex ) const override;
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};
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