Files
UnrealEngineUWP/Engine/Source/Editor/MainFrame/Private/Menus/MainFrameTranslationEditorMenu.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

29 lines
568 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "ITranslationEditor.h"
#define LOCTEXT_NAMESPACE "FMainFrameTranslationEditorMenu"
/**
* Static helper class for populating the "Cook Content" menu.
*/
class FMainFrameTranslationEditorMenu
{
public:
// Handles clicking a menu entry.
static void HandleOpenTranslationPicker()
{
FModuleManager::LoadModuleChecked<ITranslationEditor>("TranslationEditor").OpenTranslationPicker();
}
};
#undef LOCTEXT_NAMESPACE