Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

30 lines
620 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SlateFwd.h"
#include "Modules/ModuleInterface.h"
class FSpawnTabArgs;
/**
* Device Profile Editor module
*/
class FDeviceProfileEditorModule : public IModuleInterface
{
public:
//~ Begin IModuleInterface Interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
//~ End IModuleInterface Interface
public:
/**
* Create the slate UI for the Device Profile Editor
*/
static TSharedRef<SDockTab> SpawnDeviceProfileEditorTab( const FSpawnTabArgs& SpawnTabArgs );
};