Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

53 lines
1.8 KiB
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IPropertyTableUtilities.h"
#include "IPropertyTableColumn.h"
#include "IPropertyTableCustomColumn.h"
class IPropertyTableCell;
class IPropertyTableCellPresenter;
class UDeviceProfile;
/** Delegate triggered when user opts to edit TextureLODSettings **/
DECLARE_DELEGATE_OneParam(FOnEditDeviceProfileTextureLODSettingsRequestDelegate, const TWeakObjectPtr<UDeviceProfile>&);
/**
* A property table custom column used to bring the user to an editor which
* will manage the Texture LOD Settings associated with the device profile
*/
class FDeviceProfileTextureLODSettingsColumn : public IPropertyTableCustomColumn
{
public:
FDeviceProfileTextureLODSettingsColumn();
public:
// IPropertyTableCustomColumn interface
virtual bool Supports( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities ) const override;
virtual TSharedPtr< SWidget > CreateColumnLabel( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const override;
virtual TSharedPtr< IPropertyTableCellPresenter > CreateCellPresenter( const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const override;
public:
/**
* Delegate used to notify listeners that an edit request was triggered from the property table.
*
* @return The delegate.
*/
FOnEditDeviceProfileTextureLODSettingsRequestDelegate& OnEditTextureLODSettingsRequest()
{
return OnEditTextureLODSettingsRequestDelegate;
}
private:
/** Delegate triggered when user opts to edit TextureLODSettings. **/
FOnEditDeviceProfileTextureLODSettingsRequestDelegate OnEditTextureLODSettingsRequestDelegate;
};