Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

19 lines
780 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IPropertyTypeCustomization.h"
class FTextCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShareable( new FTextCustomization );
}
/** IPropertyTypeCustomization interface */
virtual void CustomizeHeader( TSharedRef<class IPropertyHandle> InPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& PropertyTypeCustomizationUtils ) override;
virtual void CustomizeChildren( TSharedRef<class IPropertyHandle> InPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& PropertyTypeCustomizationUtils ) override;
};