Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

10 lines
244 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "NodeDependingOnEnumInterface.h"
UNodeDependingOnEnumInterface::UNodeDependingOnEnumInterface(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}