Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionResult.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

55 lines
2.0 KiB
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "EdGraph/EdGraph.h"
#include "K2Node_FunctionTerminator.h"
#include "K2Node_FunctionResult.generated.h"
class FBlueprintActionDatabaseRegistrar;
UCLASS(MinimalAPI)
class UK2Node_FunctionResult : public UK2Node_FunctionTerminator
{
GENERATED_UCLASS_BODY()
//~ Begin UEdGraphNode Interface
virtual void AllocateDefaultPins() override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
virtual FText GetTooltipText() const override;
virtual void ValidateNodeDuringCompilation(class FCompilerResultsLog& MessageLog) const override;
//~ End UEdGraphNode Interface
//~ Begin UK2Node Interface
virtual bool DrawNodeAsExit() const override { return true; }
virtual bool ShouldShowNodeProperties() const override { return true; }
virtual class FNodeHandlingFunctor* CreateNodeHandler(class FKismetCompilerContext& CompilerContext) const override;
virtual void GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const override;
virtual bool IsCompatibleWithGraph(UEdGraph const* Graph) const;
virtual void PostPlacedNewNode();
virtual bool CanDuplicateNode() const { return true; }
virtual void PostPasteNode() override;
virtual bool CanUserDeleteNode() const override;
//~ End UK2Node Interface
//~ Begin UK2Node_EditablePinBase Interface
virtual bool CanCreateUserDefinedPin(const FEdGraphPinType& InPinType, EEdGraphPinDirection InDesiredDirection, FText& OutErrorMessage) override;
virtual UEdGraphPin* CreatePinFromUserDefinition(const TSharedPtr<FUserPinInfo> NewPinInfo) override;
//~ End UK2Node_EditablePinBase Interface
//~ Begin K2Node_FunctionTerminator Interface
virtual void PromoteFromInterfaceOverride(bool bIsPrimaryTerminator = true);
//~ End K2Node_FunctionTerminator Interface
BLUEPRINTGRAPH_API TArray<UK2Node_FunctionResult*> GetAllResultNodes() const;
protected:
void SyncWithEntryNode();
void SyncWithPrimaryResultNode();
};