Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionGraph.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

23 lines
553 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimationGraph.h"
#include "AnimationCustomTransitionGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationCustomTransitionGraph : public UAnimationGraph
{
GENERATED_UCLASS_BODY()
// Result node within the state's animation graph
UPROPERTY()
class UAnimGraphNode_CustomTransitionResult* MyResultNode;
//@TODO: Document
ANIMGRAPH_API class UAnimGraphNode_CustomTransitionResult* GetResultNode();
};