Files
UnrealEngineUWP/Engine/Source/Developer/TargetDeviceServices/Public/Interfaces/ITargetDeviceServicesModule.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

39 lines
850 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Interfaces/ITargetDeviceProxyManager.h"
#include "Interfaces/ITargetDeviceServiceManager.h"
/**
* Interface for target device services modules.
*/
class ITargetDeviceServicesModule
: public IModuleInterface
{
public:
/**
* Gets the target device proxy manager.
*
* @return The device proxy manager.
* @see GetDeviceServiceManager
*/
virtual ITargetDeviceProxyManagerRef GetDeviceProxyManager() = 0;
/**
* Gets the target device service manager.
*
* @return The device service manager.
* @see GetDeviceProxyManager
*/
virtual ITargetDeviceServiceManagerRef GetDeviceServiceManager() = 0;
public:
/** Virtual destructor. */
virtual ~ITargetDeviceServicesModule() { }
};