Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

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524 B
C

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "../../RHI/Public/RHIDefinitions.h"
// Cross compiler support/common functionality
extern SHADERCOMPILERCOMMON_API FString CreateCrossCompilerBatchFileContents(
const FString& ShaderFile,
const FString& OutputFile,
const FString& FrequencySwitch,
const FString& EntryPoint,
const FString& VersionSwitch,
const FString& ExtraArguments = TEXT(""));