Files
UnrealEngineUWP/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotToolsModule.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

35 lines
750 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
IScreenShotToolsModule.h: Declares the IScreenShotToolsModule interface.
=============================================================================*/
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Interfaces/IScreenShotManager.h"
/**
* Interface for session core modules.
*/
class IScreenShotToolsModule
: public IModuleInterface
{
public:
/**
* Get the session manager.
*
* @return The session manager.
*/
virtual IScreenShotManagerPtr GetScreenShotManager( ) = 0;
public:
/**
* Virtual destructor.
*/
virtual ~IScreenShotToolsModule( ) { }
};