Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncherLaunchTaskSettings.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

43 lines
810 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "Models/ProjectLauncherModel.h"
/**
* Implements the launcher settings widget.
*/
class SProjectLauncherLaunchTaskSettings
: public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SProjectLauncherLaunchTaskSettings) { }
SLATE_END_ARGS()
public:
/**
* Destructor.
*/
~SProjectLauncherLaunchTaskSettings( );
public:
/**
* Constructs the widget.
*
* @param InArgs The Slate argument list.
* @param InModel The data model.
*/
void Construct( const FArguments& InArgs, const FProjectLauncherModelRef& InModel );
private:
// Holds a pointer to the data model.
FProjectLauncherModelPtr Model;
};