Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.cpp
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

36 lines
812 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "Widgets/Launch/SProjectLauncherLaunchCustomRoles.h"
#define LOCTEXT_NAMESPACE "SProjectLauncherLaunchCustomRoles"
/* SProjectLauncherLaunchCustomRoles structors
*****************************************************************************/
SProjectLauncherLaunchCustomRoles::~SProjectLauncherLaunchCustomRoles( )
{
if (Model.IsValid())
{
Model->OnProfileSelected().RemoveAll(this);
}
}
/* SProjectLauncherLaunchCustomRoles interface
*****************************************************************************/
void SProjectLauncherLaunchCustomRoles::Construct( const FArguments& InArgs, const FProjectLauncherModelRef& InModel )
{
Model = InModel;
ChildSlot
[
SNullWidget::NullWidget
];
}
#undef LOCTEXT_NAMESPACE