Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

35 lines
970 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateColor.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SButton.h"
#include "EditorStyleSet.h"
struct FSlateBrush;
class FText;
/* Static helpers
*****************************************************************************/
// @todo gmp: move this into a shared library or create a SImageButton widget.
static TSharedRef<SButton> MakeImageButton( const FSlateBrush* ButtonImage, const FText& ButtonTip, const FOnClicked& OnClickedDelegate )
{
return SNew(SButton)
.ButtonStyle( FEditorStyle::Get(), "NoBorder" )
.OnClicked(OnClickedDelegate)
.ToolTipText(ButtonTip)
.ContentPadding(2)
.VAlign(VAlign_Center)
.ForegroundColor(FSlateColor::UseForeground())
.Content()
[
SNew(SImage)
.Image(ButtonImage)
.ColorAndOpacity(FSlateColor::UseForeground())
];
}