Files
UnrealEngineUWP/Engine/Source/Developer/CrashTracker/Private/AVIHandler.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

18 lines
643 B
C

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* Given a series of JPEG compressed images, this will wrap them with an AVI header
* and write them out as a Motion JPEG AVI video.
*
* @param CompressedFrames An ordered array of JPEG images
* @param OutputPath The path with which to dump out the video
* @param Width The width of the images
* @param Height The height of the images
* @param FPS The frame rate of the video
*/
void DumpOutMJPEGAVI(const TArray<class FCompressedDataFrame*>& CompressedFrames, FString OutputPath, int32 Width, int32 Height, int32 FPS);