Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h
Ben Marsh 20bf0eb6a1 Updating copyright notices to 2017 (copying from //Tasks/UE4/Dev-Copyright-2017).
#rb none
#lockdown Nick.Penwarden

[CL 3226823 by Ben Marsh in Main branch]
2016-12-08 08:52:44 -05:00

18 lines
422 B
C++

// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "LocateBy.h"
class IElementLocator;
class FSlateWidgetLocatorByDelegateFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FLocateSlateWidgetElementDelegate& Delegate);
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FLocateSlateWidgetPathElementDelegate& Delegate);
};