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UnrealEngineUWP/Engine/Documentation/Source/Programming/UnrealArchitecture/Reference/Functions/Specifiers/FunctionSpecifiers.JPN.udn
Ben Marsh 49831a5631 Include documentation source in repository.
[CL 2489162 by Ben Marsh in Main branch]
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INTSourceChangelist:1996588
Title:関数指定子
Crumbs:%ROOT%, Programming/UnrealArchitecture/Reference, Programming/UnrealArchitecture/Reference, Programming/UnrealArchitecture/Reference/Functions
Description:エンジンおよびエディタの各種特性での関数の動作を指定する、ゲームプレイ関数の宣言時に使用するキーワード
Availability:Public
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関数を宣言する場合に、各種アスペクトでの関数がどのように動作するのか制御する指定子を宣言に追加することができます。
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintAuthorityOnly)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintCallable)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintCosmetic)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintImplementableEvent)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintNativeEvent)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/BlueprintPure)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Category)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Client)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/CustomThunk)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Exec)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/NetMulticast)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Reliable)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Server)
* [](Programming/UnrealArchitecture/Reference/Functions/Specifiers/Unreliable)
## メタデータ指定子
[INCLUDE:Programming/UnrealArchitecture/Reference/Metadata#MetadataUsage]
[INCLUDE:Programming/UnrealArchitecture/Reference/Metadata#FunctionMetadata]
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